Hi
I've been testing various aspects of the 3D features to see whether it's possible to make something akin to a Build engine game in Construct. So far everything works fine except for how projectiles are displayed.
Let says I have a circle Sprite that represents the projectile which is displayed on a 3D Shape billboard. If I fire that at a polar angle of 90 degrees, no problem. However if I then look up and fire at say 30 degrees, the circle Sprite appears distorted because it is no longer directly facing the camera. The camera is viewing it at an angle, not straight on.
I'm aware you can't currently rotate a 3D Shape along the polar (Y?) axis. Is this functionality that could be added in the near future? If not, is there a workaround to somehow alter the Sprite itself? And, if so, does anyone happen to have a simple example of it for a projectile?
Cheers