Again, there are many ways to achieve this. You can use an array,
EG:
0000011100000
0000010100000
0000010100000
0000011100000
OR You can create a layer in Tiled and add a tile map, then whenever the specific tile is used you can create a sprite at the X/Y coordinates. This is a good option since you can edit a tile layer with Tiled visually to update it easily.
I'd probably go the second route since it is a quick solution and easy to change.