> After several hours I'm finally stumped! The full game is private, but I have attached a .capx that has the same issue for me.
>
> In my game, clicking on an object causes a sound to play. Works on Computer Browsers but Mobile browsers don't play any sound no matter how much I tap the screen, or tinker with the settings.
>
> h*t*t*p*s*://1drv.ms/u/s!AqQz4jQiBdANhfZWBxSI_eFNGB1eLA
>
> I downloaded an example .capx from somewhere to see if the sound for it would play on my mobile browser, and it does. But no matter how I try, I can't reproduce the same results in my game.
>
> I even tried downloading the sound file from that .capx and uploading it to my test file (in case my sounds are bad?) and I also tried uploading my sound files into the working example .capx. Doesnt work.
>
> What am I missing?
>
>
> - My sounds are in the sound folder
> - I have .ogg and .m4a formats
> - Sound initiates on tap (or click)
>
As long As I used other formats than .webmI had exactly same issue.
I believe I originally had .webm, the format .wav files are automatically converted to in Construct.
When that didn't work, I did some reading and uploaded additional .ogg and .m4a files.
I've spent a couple days on this, trying different things and reading the database/searching the forums and no sound plays whatsoever no matter the file format.