I have an Object named "Player" with two behaviors TileMovement and Wrap.
Moving "Player" around the screen works great. But, when he goes off one side of the screen, he has to be fully off before he will appear on the other side of the screen.
So, it takes two arrow pushes to move him from one side of the screen to the other and I would like it to take one (as he goes off one side he should be appearing on the other).
I realize I could write code to instantly move him from one side to the other, but then I would lose the animation that is happening as he moves from tile to tile (sliding off the screen and then onto the screen).
Does anyone have an example or suggestion on how best to do what I would like to do?
Update: Currently my tile size is 120 x 120 and my player object is 120 x 120. I just changed the player size to 119 x 119 and that will mostly solve my problem - it goes from one side to the other directly - it just doesn't animate it happening at the exact same time. If someone has a suggestion on how to do that, I would love to hear it.