I am trying to make an effective baseball bat but I can't use it without it pushing my character. I want only the baseball and baseball bat to collide.
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Use tags in the solid behavior, and the sprite object's 'set solid collision filter' action.
construct.net/en/make-games/manuals/construct-3/behavior-reference/solid
construct.net/en/make-games/manuals/construct-3/plugin-reference/sprite