Using MobileIAP:
I'm making a game. It has a Premium purchase (Non-comsumable) and other consumable purchases.
There are 4 test card options when purchase something on Android*(Check picture):
1.Slow test card, approves after a few minutes
2.Test card, always approves
3.Test card, always declines
4.Slow test card, declines after a few minutes
The 2nd and 3th options are easy, because you get the accept or reject of the purchase at the moment.. But i don't know how to implement 1st and 4th. Specially for consumable purchases (dont know how to track it).
I could freeze the screen until card is aproved or declined, but it doesn't make sense (could take 5 minutes). And what happens if the user exit the App? Or turn off phone.
Any idea? Thnaks