So in my game I created health bars. As there are many types of ennemies (warriors, archers, etc...). I created a value called "Stick To" for the health bar. When an ennemy, whose name is "RedWarrior" is created, the value "Stick To" sets to "RedWarrior", so that every tick, the health bar sets its position to "Stick To".X for X and "Stick To".Y for Y. How do I code that in the game?