So, i've been struggling with this for a couple of weeks now and i've came close but can't figure out how to set the alert sound without it over playing or multiplying the sounds. I use a radar in my game and when the enemy enters the radar, it's suppose to play the alert sound and show a text display showing "alert". I got it to do what im aiming for kinda, but I can't get it to just play it without it multiplying the sounds or over playing. If someone can take a moment to look at my issue and help me out, I would greatly appreciate it.
Here is the link.
dropbox.com/s/boy23oyx5ihhs9m/test%20alarm.c3p