Hi,
I have some Boxes that the player can move left or right. When a Box (a) is moved up against another one (b), I'd like to store (b)'s UID in (a)'s boxToLeft Instance Variable.
The problem is that I'm not sure how to select (b) when the Family type is the same. Here's what I'm doing at the moment and it's obviously not working:
+ Box: Platform has wall to left
----+ Box: Is overlapping Box
-----> Box: Set boxToLeft to Box.UID
-----> testText: Set text to "BINGO BANGO!"
Any help appreciated, thanks!