I have tried everything I can think of but no matter what I do, when I test the game the camera will not follow the peers player, most everything works fine on the host's end, but not the peer's. I have tried making separate camera objects for just the host thinking that syncing the hosts player will sync the state of its behavior to the peer's also, but no luck. I have tried every solution I could find on the internet and yet none of them seem to work.
I'm wondering if maybe this is a glitch in construct 3, but somehow I doubt that.
How on earth do I make the scroll to behavior work for the peer in multiplayer?