hello, I would like to know if it was possible to save persistent objects in the local storage. indeed I have a layout which acts as a world for my game and by finishing a quest we destroy an object which prevented us from moving forward. by changing layout and returning to this world, the object remains destroyed. however, if you save and restart the game, the object will reappear. would it be possible to keep this object destroyed? and conversely to keep objects created during the game?