Hey everyone I am pretty new to using C3 and come from Unity.
I am trying to create an endless type of game and trying to load in obstacles.
In unity I could create a empty prefab that could hold obstacles that are in a pattern and then put those into an array and at random call a random index from that array and spawn it.
So how can I achieve this in C3? Is there a way to create an empty holder to hold multiple objects and then load those objects?
Hopefully this makes sense lol.
Thanks in advance!