nvm i solved it by doing round(random(1,3))
Choose works better then round random due to how round works
1-1.499999 (0.5 range) will round to 1
1.5-2.499999 (1 range) will round to 2
2.5 to 3 (0.5 range) will round to 3.
Therefore you will get more 2s then 1s or 3s.
Floor random(rounds down 2.9 would become 2 (so do floor random 1, 4 to get only 1 2 and 3)) or choose(1, 2, 3) or ceil (rounds up) 0,3) will work