Hi,
So I'm trying to rotate a sprite with touch, it works... but when I touch the 1st time the sprite "jumps" to certain angle, and I don't want this, I want it to preserve its original angle, and then rotate from there.
Video of the problem:
youtu.be/xCUZyu5YIf8
I'm currently using:
Is touching - set angle to(sprite.X,sprite.Y,Touch.X,Touch.Y)
Thanks!