Hi! I'm making a fast-paced 2d platformer in C3 and I want to make it so that the player doesn't halt completely when they turn around, instead keeping their current speed to keep the flow of gameplay.
Does anyone know how to pull this off?
Develop games in your browser. Powerful, performant & highly capable.
Usually, unless you tell the character to stop by stopping pressing the buttons, the character doesn't stop when he turns, and the speed doesn't change unless you tell him to change it.