I am trying to make a game that when a resource spot is found, you can set a gatherer on it which will continuously gather said resource until the gatherer’s canister can’t hold more. Then you can empty it and it will gather again. Help is much appreciated.
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Here's an example. dropbox.com/scl/fi/g7gu9pyn02sje2xjfycuk/ResourceCollectionExample.c3p
Ok so I opened it, and that is what I want, however the resource will not have a finite amount of resources but instead hold infinite. So it will allow for semi-idle gameplay. Also the gatherer is an equipment that will not be movable once placed.