I have 'preload sounds' turned on for my project. Yet the first time I play short sounds - e.g., a single tick of a stopwatch - I don't hear anything. It's not delayed, it simply doesn't play.
Any thoughts on why this is happening? Does this sound like and issue with my game, or can it be due to my hardware? I have several Windows 10 laptops and all of them seem to have intermittent delays and/or static with system sounds (email notifications, confirmation beeps, etc), particularly the first time the audio plays, so I wouldn't be surprised if that's the culprit. FYI my machines use the RealTek audio drivers.
Thanks