Hello
I'm trying to figure out the best way to implement this. I need to be able to replace sounds that are assigned to objects. So far I have figured out how to bring up file selection menu to choose sound files. How can I assign the selected sound to whichever object is touched and then play that sound instead afterward when triggered? Thanks
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Ashley has already told me that this is impossible
Instead, you can only load different sounds into the array in advance and then change their names in the form of changes-different tags when playing-by changing the sound number in the array