I saved my project locally mid-way project to re-import some graphic assets.
But all my original assets were named like "main_BW_00", "main_BW_01" etc, rendered out automatically in batch.
But previously in my c3 project I have assigned different assets to different animations. Now when I look into my project folder, they are named like "player-attack1-000", "player-attack1-001" etc instead of the names I have given to files previously.
How do I keep C3 from renaming files? Currently the re-importing/updating graphics is pain and reminds me of why I started switching to Godot previously...