I made a sprite with the solid property and gave it a tag of 69. I want to make all the different enemy’s on the map with solid properties have a tag of 69 and when I collide with a sprite with the tag 69 I want it to open a new layout for battle scene. How exactly do I accomplish this?
I don't see a tag condition for solid behaviour, I usually go for an instance variable to pick out the enemy.
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Use "Sprite has tags" condition.
SpriteA on collision with SpriteB SpriteA has tags "69" SpriteB has tags "69" -> Go to another layout