Hi,
I'm making a game that has a number of global layers that appear in each level layout (HUD, in-game menu, etc.)
Sometimes I realize I need to add new global layers, for example in the in-game menu, I want to put the contents of each menu tab on a different new global layer. The problem is, I have over 25 level layouts already, and I want to add 5 new global layers. I'd rather not go and add over 100 layouts by hand, is there an easier way to do this?
Ideally, I'd create them once, as sub-layers on an existing global layer, mark them global, select the parent layer and choose an option like "Create global sub-layers on layouts where they don't exist", or something like that.
I'll see if there's a more automated way to do this in the mean time...