I am looking for a way to make islands with procedural generation that randomly spawns resources if anybody could help it would be greatly appreciated
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You can find an example of random procedural terrain generation in the start page of Construct : https://editor.construct.net/#open=procedural-terrain-generation
You can find further example of using "Advanced random" that helps you setting "random loot": https://www.construct.net/en/courses/using-advanced-random-76
You can find other examples of "loot drops" :
https://www.construct.net/en/tutorials/code-monster-loot-drops-633
https://www.construct.net/en/tutorials/random-loot-using-random-804
Thank you for replying I will look into it
Not exactly what I was looking for I'm looking for a top down way R0J0hound do you have a clue on how to do it