I am creating a 3D first person game and am having issues with only a black screen showing when I try to preview my game while using high resolution textures (I have not had this issue before, likely due to me using only 16x16 textures for the 3D objects).
I use two devices to develop my game; one a Chromebook and the other an Alienware 15 (a powerful computer although it's close to 10 years old). When I try to preview the game on my Chromebook, the framerate is low but the game can still be previewed whilst when using the Alienware, only when the textures are high resolution the screen is black. I tried to use remote preview on the Alienware, but the results are the same.
Does anyone know how to fix this issue? Is there a specific resolution that the computer is unable to preview with? If it matters, the textures were downloaded on the Chomebook.