I have a physics ball that is thrown by the sprite, when it is close to the wall at a not very fast speed, it sticks instead of bouncing. How can I avoid this?
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Put a physics fixed solid type square sprite on each side of your layout so it is right at the edge on all 4 sides.
works for me.
yours
winkr7
I've already placed 4 rectangles and that's where it sticks. Maybe I didn't quite understand what you mean