Hello! I explain shortly: I'm making a game where you're a vacuum cleaner.
At this moment, I've used a particle that spawns sprites (1x1 cubes) that can be collected on the map. To make the particle standstill, I set the particle time scale to 0 once it spawned enough sprites.
The problem is that it takes time (1-2 secs max, depending on the number of sprites) each time I restart the layout, probably because the game has to render the particle every time.
I was wondering if it's possible to pre-render the particle action.
Also, if you have better ideas for how the "dust" particle works, please let me know!
Thank you so much.