So I'm making a pixel art game, and I have a circular sprite that I may use in various occasions with different sizes, so I made a very high res circle and I'm trying to find a way to downscale it when I use it very small so the pixels are the same size at the rest of the game. It's exactly the effect I'd get if I set fullscreen quality to low, but I don't want my entire project to be that way. Does anyone have a solution?
I really doubt that it's possible.
Maybe you can use some effect on the layer, like "Pixellate"?
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Thank you, but I've tried it already and it isn't quite the same.
There have been tons of discussion of this topic on the community Discord and people are trying to solve it. Skymen touches on this a bit in this blogpost.
Scroll down a bit to see that part about Pixel Art.
https://www.construct.net/en/blogs/skymen-13/flexbox-weird-characters-1590