So I'm making a pixel art game, and I have a circular sprite that I may use in various occasions with different sizes, so I made a very high res circle and I'm trying to find a way to downscale it when I use it very small so the pixels are the same size at the rest of the game. It's exactly the effect I'd get if I set fullscreen quality to low, but I don't want my entire project to be that way. Does anyone have a solution?
I really doubt that it's possible.
Maybe you can use some effect on the layer, like "Pixellate"?
Thank you, but I've tried it already and it isn't quite the same.
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There have been tons of discussion of this topic on the community Discord and people are trying to solve it. Skymen touches on this a bit in this blogpost.
Scroll down a bit to see that part about Pixel Art.
https://www.construct.net/en/blogs/skymen-13/flexbox-weird-characters-1590