If you need different instances of your game to communicate information to each other or a central server, you're basically making a multiplayer game.
You can use messages to send information between host and peers via the official multiplayer plugin, or use a third party backend like firebase or photon or something, although that's probably overkill.
I recall seeing something mentioned recently about linking to Google Sheets, but I'm not sure if that was read only.
In general though, the specific application you are describing seems like it should be handled by a simple webpage, rather than an html5/construct game.