Hello everyone, I come here for some help, my game is a metroidvania, and metroidvanias have platforms, right? Well, if you have played platformers or something similar, you will know that the longer you hold down the button, the more you will jump and vice versa, well I want to do the same, I have tried to do it but I have a very abrupt fall, I have thought about doing that depending on the time the vector Y is higher or lower, but the problem with that is that there is a hi-jump ability, any ideas?
(it is an old version of C2)