3D Shape object have the '8 Directions' behavior to navigate with the keyboard arrows. There are also three different sprites: Texture1 , texture 2 and texture 3. Each sprite have own Texture (Face displays a different color). Now how do I make the code: the animation plays only when the 3D Shape is moving? When the 3D shape is not moving, the animation is stopped
So i have
-one 3d shape
-three different Sprites
Expected result:
-when 3d shape is moving play sprite animation only for moved 3d shape