So I have like a number of different sprites on a layout and at start of the layout each of these sprites (they are the same sprite only with different instance variables) must spawn an particle which is Pinned to the sprite of origin
but what happens is that all spawned particles are pinned to just of the sprites...
what could I do?
I cant duplicate these sprites to make them unique, that would mess up lots of events and make lots of work...
any help please?