Hello community, the question seems simple, especially for those who already have multiplayer games and are creating a very complex one. But I can't find a way to get what I need...
The necessity. When an instance (infantry) comes close to the factory its variable changes to... (owner=infantaria.peerid)
So far so good but see that I have 2 factories...
In fact, manufacturing is only being released when I acquire the 2 factories on the map. I want just 1 to give me the right to manufacture...
I tried this and it's not going...
For each factory
Factory(owner) = multiplayer.myid
But it only becomes TRUE when I collect both.