Yeah, but if it's not possible with a object with phisic behavior, how can I make it with a platform behavior object slide after jumping?
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Slope slides: dropbox.com/s/q87b0e5l28o518x/swing_proto.capx
With platform behavior you can set a very low deceleration value after a jump. And then restore the original deceleration once the character starts running again.
With physics you can try setting Y velocity to 0 when the object hits the ground.
It looks like my character object isn't ever touching the floor, it keeps floating and slide forever.
Could you send a project file?
How can I send it?
and then upload it to dropbox or google drive
drive.google.com/file/d/19j56Nd_voMmL8uqMjZL3ag7enHpL5o3D/view
Here's the file.