Hi folks, since I am working on a project that will be used in education on very bad / old PCs (I don't know the exact tech specs, but they probably don't have much RAM).
The project has currently problems running on them (html export in a browser) to a point where it does not even load on some pcs.
Question 1:
I know that there are some optimization options that I can choose when exporting, but are there other things besides that which I can do to make it run faster?
Question 2:
And while we speak about things being fast and slow, I noticed that the movements of objects run way faster on my working pc then on my phone (and on the bad pcs probably too). In Unity, when coding in C#, I always multiply fixed movement values with time.deltatime, which makes it that the speed is adjusted to a device's performance. Is there something similar I can do in Construct to make the moving appear in an universal speed?