Im trying to get a ghost/recorded run system for a racing game and I'm trying to set ghosts based on my best time for other players to beat (because why not)
The way I have it set up is that when playing the level, it'll record the movement and put it into an array, similar to the Ghost Racer example. Once the level finishes, I used the Clipboard plugin to copy the record_array.asJSON, and then go into the events and paste it into ghostdata_array -> Load from JSON
Problem: it doesn't work, mainly because with all the quotation marks, [s, and {s, it won't work. Is there a way to do this or a better alternative to what i am doing?
If more details are needed let me know.