Hey,
What is the best solution for a developer of a multiplayer server with Construct 3 ?
Can we use NodeJS with Socket.io with Construct 3 ?
Thank you :-)
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construct.net/en/make-games/manuals/construct-3/plugin-reference/websocket
Yes.
Can i use socket.io ?
AFAIK socket.io is a is library for websocket, similar to how the construct websocket plugin is for websocket. Their purpose is analogous, and there shouldn't be much difference that the node.js server cares about.
I believe you can utilize socket.io with an add on or the scripting feature directly, but I'm not familiar with that.
I spent a few days struggling,
With the Websockets that doesn't leave me much possibility without doc.
I really want to use Socket.IO for multiplayer. Is there a plugin?
It's a pity that socket.io is not by default in Construct 3