A new issue with blend modes and set color effect?

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  • So I have this character select screen that uses a gradient to fade out characters on the sides, with a set color effect to black out the locked characters. It worked just fine the last time I opened the project, but today I'm having this issue where the locked characters are cutting through the blend effect. It still displays properly in the editor viewport, but in preview and exports it looks like this:

    Was there a change to construct or Google Chrome that might explain this, and how can I get it functional again?

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  • Bumpity bump.

    THIS HAPPENS WITH THE ADJUST HSL EFFECT AS WELL.

    This happens on all exports. Also I misspoke, when effects are disabled the sprites appear normally, but when I enable the effect the sprites that are overlapping my fade gradient sprites (destination out) disappear completely.

  • Make sure the layer with the objects is set to Force Own Texture.

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