Very very simple !!! Just convert music files to "" ogg "" Format File] maaaagic !!!
I tried, a lot of things :D
But for now it works in the exported game, but not in the editor ^^
Wich version works on the exporter !?? you mean,,,
the wav one, converted by construct 3, and launched by a user action
Well for me the perfect one to work was "ogg" Format.
Keep up the good work!
The .ogg format still won't work on every platform. (IIRC it doesn't play in Safari and so won't work on iOs either.) You have to use WebM Opus for audio to work on every platform.
I just always used .ogg Format for my main design platform but not for every Browser, cause every Browser has it's ups and downs, they always do.
.ogg is not supported in Safari or iOS, so your audio will still be broken there. I'm afraid, as I keep saying, WebM Opus is the only format that has been tested and verified works on every platform.
Develop games in your browser. Powerful, performant & highly capable.
I always used 'WebKit' to test my games, and yep some browsers are incompatible to some sound formats...