Hello.
Again I ran into a simple problem that I can not solve :(
I have a enemys with the "Move to" behavior that moves towards the hero.
The problem is that the sprites overlap each other. I want them to be solid and not pass through each other (as in the 2nd screenshot).
gortagon.com/download/no_solid.jpg
If make them behave "solid". Then they crash and
Not sure if this going to help but you can try it
drive.google.com/file/d/1qDp-MwGwLkFdW817z0KN1o46cn_9RBJJ/view
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Thanks, I got your idea. But if there are a lot of "enemies", they will still overlap each other.
So far, the best that suits me is "physical objects". But I can't get them to follow the object in the same way as "move to".