It looks like the four sprites are moving in a diamond shape.
Add an instance variable to the sprite and call it “t”. Set each of the four instances to 0,1,2 and 3.
Then create another sprite called “node” and place four instances in a diamond shape.
Then in events you can do this:
Every tick:
— sprite: add dt to t
— sprite: set x to lerp(node(int(self.t)).x, node(int(self.t)+1).x, self.t-int(self.t))
— sprite: set y to lerp(node(int(self.t)).y, node(int(self.t)+1).y, self.t-int(self.t))