is dragging label & label.number = 3dshape.number & for each label
(move 3dshapes angle, zelevation and position to label)
is NOT dragging label & label.number = 3dshape.number & for each label
(move 3dshapes angle, zelevation and position to label)
This seems to not work but even if I changed the dragging conditions to a boolean I think this is not the way I should be doing this.
It probably has been asked so many times, but, how do I move sprites with different ids to match other sprites with the same id?