Modular character animation

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  • Hello,

    I am creating a tile based RPG which has a modular character design. For example there are lots of different clothing, items and accessories the character can wear or hold.

    Now my character also has 4 directional movement and 8 other animations such as attacking, blocking and rolling.

    Do I need to create a separate sprite for each piece of clothing or items which also includes all the animations of the player?

    This appears to be a lot of work.

  • Hello,

    I am creating a tile based RPG which has a modular character design. For example there are lots of different clothing, items and accessories the character can wear or hold.

    Now my character also has 4 directional movement and 8 other animations such as attacking, blocking and rolling.

    Do I need to create a separate sprite for each piece of clothing or items which also includes all the animations of the player?

    This appears to be a lot of work.

    What i do for this is i use paperdolls, you can find ALOT of paperdolls of equipement etc on the web, i got a full paperdoll pack by downloading a character equipement plugin for RPG maker.

    sumrndm.site/dynamic-actors < you dont need the plugin, only the graphics inside here(was a long time ago i downloaded this)

    There should be hundreds of paperdolls of equipement etc.

    Then what i usually do is just add the equipement to a image point, the animations are matched to the character so they are easy to implement.

    Note: paperdolls are animations matching your character, so yes to do it from scratch you would have to animate the items to.

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  • Thanks for your response. I actually already have assets for my project. My base character is naked by default. The idea is that my character can dress in different cosmetic items and clothing.

    My character has animations such as attacking and rolling. When creating all the clothing it was drawn onto the player in each frame of each animation, then placed into its own sprite sheet.

    I think I am starting to understand that I need to create a sprite for each piece of clothing, pin the sprite to my player when worn and animation it alongside the player.

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