MobileAdvert Stable Version R120 compare to R111 (after R120 release) and R111(before R120 release)

0 favourites
  • 12 posts
From the Asset Store
A simple Map Editor that where you can edit a map with restriction or totally. You can save and load the map created.
  • Hi :)

    I dont know and cannot find the "spoiler hidden image" feature on this forum,

    So I will make more than 1 post on top in this thread to describe.

    If forum admin or moderator think this is inappropriate, feel free to delete this.

    I face some weird issue on my project, then I try to figure it out and I found there is some problem with MobileAdvert.

    Anybody meet the same issue like me ?

    How do I fix this ?

    Here is what I test :

    There is 6 project that I made for troubleshoot

    1. Project Name :BlankTestR120

    - Create a new blank project using stable version R120

    - Export to android signed .APK file

    - Install it to android phone

    - I found it need "full network access" like usual

    - After installed, the application run normally

    2. Project Name :AdsTestR120

    - Create a new blank project using stable version R120

    - Add "MobileAdvert" plugins, no event/code at all

    - then Export to android signed .APK file

    - Install it to android phone

    - I found it need "full network access" and "prevent phone from sleeping"

    - After installed, I try to run the application but it fail,

    - it show an error message "Unfortunately,... has stopped"

    3. Project Name :BlankTestR111

    - Create a new blank project using stable version R111

    - Export to android signed .APK file

    - Install it to android phone

    - I found it need "full network access" like usual

    - After installed, the application run normally

    4. Project Name :AdsTestR111

    - Create a new blank project using stable version R111

    - Add "MobileAdvert" plugins, no event/code at all

    - then Export to android signed .APK file

    - Install it to android phone

    - I found it need "full network access" and "prevent phone from sleeping"

    - After installed, I try to run the application but it fail,

    - it show an error message "Unfortunately,... has stopped"

    5. Project Name :testAdvert

    - this is my old testing project with MobileAdvert, using stable version R111 BEFORE R120 release

    - the .APK file also is the old one, which exported using the old stable R111

    - I found it need "full network access" like usual

    - After installed, the application run normally

    6. Project Name :testAdvertReExport

    - I make a copy file of previous testAdvert.c3p (created by the old R111)

    - I open the copy using new R111, rename the project become testAdvertReExport

    - Exporte testAdverReExport using the new stable R111, then Install the new .APK

    - I found it need "full network access" like usual and "prevent phone from sleeping"

    - it show an error message "Unfortunately,... has stopped"

    My Assumption :

    There is an issue about MobileAdvert, because all my new project cannot run,

    but if I remove the MobileAdvert plugins from the project, it become normal, the .APK run well

    Anyone can help me ?

    Thanks in advance.

    Please check picture below :

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • 1. Project Name :BlankTestR120

    Run normal on android phone

  • 2. Project Name :AdsTestR120

    run error on android phone

  • 3. Project Name :BlankTestR111

    Run normal on android phone

  • 4. Project Name :AdsTestR111

    run error on android phone

  • 5. Project Name :testAdvert

    Run normal on android phone

    Note : This project is old code made in Construct 3 stable version R111 (before stable R120 release)

    I already post this in separate thread :

    construct.net/en/forum/construct-3/how-do-i-8/the-doubt-remains-about-mobile-137568

  • 6. Project Name :testAdvertReExport

    run error on android phone

    Note : this is the same code with testAdvert, I only copy the file and reopen, rename project, then re-export APK using present stable version R111 (after R120 released), and it show error.

  • Applications work fine, but if you add a plug-in Advertising, they stop working.

    I worked for many hours, I bought a subscription to construction 3, BUT applications do not work with AdMob.

    SKIRRA, HELP?

    java.lang.RuntimeException: Unable to get provider com.google.android.gms.ads.MobileAdsInitProvider: java.lang.IllegalStateException:

    ******************************************************************************

    * The Google Mobile Ads SDK was initialized incorrectly. AdMob publishers *

    * should follow the instructions here: goo.gl/fQ2neu to add a valid *

    * App ID inside the AndroidManifest. Google Ad Manager publishers should *

    * follow instructions here: goo.gl/h17b6x. *

    ******************************************************************************

    at android.app.ActivityThread.installProvider(ActivityThread.java:6084)

    at android.app.ActivityThread.installContentProviders(ActivityThread.java:5560)

    at android.app.ActivityThread.handleBindApplication(ActivityThread.java:5499)

    at android.app.ActivityThread.-wrap2(ActivityThread.java)

    at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1608)

    at android.os.Handler.dispatchMessage(Handler.java:102)

    at android.os.Looper.loop(Looper.java:165)

    at android.app.ActivityThread.main(ActivityThread.java:6354)

    at java.lang.reflect.Method.invoke(Native Method)

    at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:883)

    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:773)

    Caused by: java.lang.IllegalStateException:

    ******************************************************************************

    * The Google Mobile Ads SDK was initialized incorrectly. AdMob publishers *

    * should follow the instructions here: goo.gl/fQ2neu to add a valid *

    * App ID inside the AndroidManifest. Google Ad Manager publishers should *

    * follow instructions here: goo.gl/h17b6x. *

    ******************************************************************************

    at com.google.android.gms.internal.ads.zzmn.attachInfo(Unknown Source)

    at com.google.android.gms.ads.MobileAdsInitProvider.attachInfo(Unknown Source)

    at android.app.ActivityThread.installProvider(ActivityThread.java:6081)

    ... 10 more

  • construct.net/out

    Bugs should be reported there.

  • construct.net/out

    Bugs should be reported there.

    Sent. But there are tickets already there, what could be wrong?

  • Its working now, guys..

    there is similar case posted here :

    construct.net/en/forum/construct-3/general-discussion-7/mobile-advert-crashes-apk-138399

    please take a look :)

  • Thanks guys! Admob plugin earned. In test mode for sure.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)