Hi All,
I have the following game:
The objective is to drag and drop the matching pairs together and when they have been matched, they can be destroyed (I'll add further effects later).
The sock is a single Sprite with each frame being a different sock colour:
I've tried multiple times to get the sock instances to compare their animation frames but I'm unable to get this very simple concept to work.
After reading quite a few forum posts, the solution seems to point towards using Families. However, I'm not currently subscribed and can't commit at the moment to the cost. Is there a way to do this without families?