How do I do Map in Tunnel Rocket Game

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Two types of minimap: "full map" and "player is the center" (square map and radial map)
  • Hi!

    Im totally noob in making games! I have experience with graphics, and now i want to do at least one game of my own. So, my question right now is, that what is the efficient and best way to do a Map?

    Game is supposed to be rocket game in tunnels, obviously easiest way is to do a long picture that contains the whole level, but i think that option is heavy to operate, especially with mobile, so do i make slices and operate with them or how?

    And like i said, im totally noob, so ABC answers for me please :D

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  • It would be difficult to write this all out to someone brand new to Construct. You could try to make the whole map tbh it shouldn't be so bad and if you use a tilemap even better.

  • The least technical way to do it is just make the level up of a bunch of individual objects that you reuse all over. Tilemaps let you do that in a grid.

    Just drawing a big image for the level may work for the level visuals but you’d still need to indicate the collisions some other way. And depending on how big the image is you may run into video memory or max texture size limitations on some lower end systems.

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