I'm creating a super simple mmo and I wanted it to have four varieties of enemies, and when I hit the enemy he gets angry and then attacks me nonstop, but there are five enemies in the level each level with a variety of enemies. I need that when hitting it saves which of the five was hit and what was hit, but if I do it without variable it only attacks me once but if I put variable I want it to make it angry only the enemy that has the variable of which of the five equals the variable that saves when hitting.