Is there a way to see a log of collisions in the order they happen?

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Particles support animations, collisions, effects and etc.
  • I've got a weird issue - I've checked all my layers and there is nothing there, yet when my character walks across the screen at a certain point the screen shakes as if there is hidden object somewhere causing a collision/trigger. I need to find out what this is and it's driving me nuts. I can't see anything like this in the debug mode. I have a lot of layers and objects so it could be anything. I was wondering if there was a way to see a log of all collisions somewhere?

  • Does it happen in the same spot every time? You can enable "Show collision polygons" checkbox in the layout editor and examine it.

    This could also be a camera issue. Or a misplaced origin point in the character animation.

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  • Thank you, showing the collision polygons was a good suggestion. It showed me that it wasn't actually a collision happening. Turns out it was a function being called that I had set up for a screenshake, linked to another object that was offscreen and when the player passed a certain threshold it was triggering, now I have fixed that up and it is working as expected. Thanks again!

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