Is there something I'm missing?
When I upload my game to Steam, everything works fine until I update the build.
When I uploaded a new version and Steam updates the game, all of the local storage gets deleted, and I can't figure out why.
Any ideas?
Probably local storage file is stored in NW.JS folder, so if it rewrites whole build, than files just disappear.
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NW.JS folder? Where's that?
Also, it only seems to happen when I change the game's project version number.