Hello,
For the last 3 years I have worked on a game called "The Carnage Club". Along the way, I have released various demos for it on itch.io (https://saturnproductions.itch.io/).
All of these demos have worked despite the game growing larger and larger. It is around 209 MB if I don't deduplicate images and recompress. I found that uploading a straight HTML file didn't work with itch.io for some reason, but exporting the project for the Scirra Arcade and importing the .zip into itch.io worked.
As I am finished with "The Carnage Club", I tried to upload it to itch.io in the same manner, however, errors occur. The Construct 3 loader loads to completion, and the screen goes black. The game doesn't load any further. I have tried to reduce the file size by deduplicating and recompressing, but no further loading occurs past the Construct 3 loader going to completion. Using the inspect element tool, I found that around 1200ish errors occur while the game loads. Even the reduced file size has many errors, although not nearly as many (400ish). This doesn't happen on any of my older demos for the game. Many of these errors are "Fail to fetch c3 runtime" or "Fail to load resource".
Has anyone encountered something similar or have any advice? I've tried using Construct's normal HTML export option with no success as well.
Thanks so much,
Harrison