Ashley Hi,
We are in process of creating a project which requires importing many static images and animations from a server (during loading, in a loader layout) for sprites in advance for using them in the main game layout. We were able to do it easily for static images using Load from URL action. But in case of animations, it is not possible that way as we don't know the number of frames for an animation in advance.
What we'd like to do instead is import a spritesheet with several sprites and slice them to form an animation for a sprite object. Is this possible to do during runtime? If it's, is there a way to do it using javascript? Any alternate method to get the result is also fine. What we need is a way to load animation frames from URL for our game sprites. Any help is appreciated. Thanks.