Hello!
I'm working on the final boss of my game. Most of my game's sprites are really small. My main character is only 8 pixels wide and 16 tall. I'm wanting to make the final boss really big though, he'll probably be about 617 pixels tall and 788 wide, and, since he's bigger, he'll need more frames of animation for his movements.
I don't really know too much about file sizes. With one frame of the boss in, my c3p file is 50,366 kb.
I'm not sure what I should be going for file size-wise. What's the average size of a game in Construct 3? Are there any reasons, besides increasing the file size, like lag or loading times that might come from having a bunch of sprites that size?
This is probably kind of a silly question, but I haven't really dealt with big sprites before.